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EmuCR: PPSSPPPPSSPP Git (2016/02/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8540 from FTPiano/master
Made commit 0920f6c a little more robust.
* Made commit 0920f6c a little more robust.
Eliminated division-by-zero when depth range is zero.
* Merge pull request #8536 from unknownbrackets/d3d9-depth
d3d9: Use SSE at least for depth copies
* d3d9: Use SSE at least for depth copies.
* Merge pull request #8535 from unknownbrackets/d3d9-depth
d3d9: Support blitting depth on frame switch
* d3d9: Support blitting depth on frame switch.
Can be optimized more, but this makes Jeanne d'Arc work in D3D9 now. Not
sure why it didn't work before.
* Set the reverb type when loading a savestate. May help #8528
* Merge pull request #8532 from unknownbrackets/armjit-linking
armjit: Fix block exit safety writes
* armjit: Fix block exit safety writes.
This ensures we don't link to invalid blocks, fixes BKPTs on relinking,
and fixes BKPTs when relinking a prelinked block.
Should help #8524.
* Merge pull request #8533 from unknownbrackets/diskcache
Lock the HTTP diskcache while in use
* Lock the diskcache while in use.
This prevents it from being corrupted due to a crash.
* Fix crash loading old savestates.
Oops. Forgot that this could be saved as -1 when loading an old
savestate, and then resaving it.
Fixes #8531.
* ARM32 emitter: Tighten up distance check for forward jumps. Was off by one.
* Fix #8529 (ability to translate Display Rotation submenu)
* Merge pull request #8525 from daniel229/saints_row_2_alpha
Enable extra ram support for Saints Row 2 alpha
* Enable extra ram support for Saints Row 2 alpha

EmuCR: PPSSPP

Download: PPSSPP Git (2016/02/01) x86
Download: PPSSPP Git (2016/02/01) x64
Download: PPSSPP Git (2016/02/01) Android
Source: Here



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