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EmuCR: DolphinDolphin Git 5.0-97 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3930 from RisingFog/split_video_dump_resolution
Split Video Dumps on Resolution Change
* Fix D3D crashes/issues
* Split Video Dumps on Resolution Change
* Merge pull request #3956 from mmastrac/mov_sum
Add MOV optimizations and MOV_sum
* Add MOV optimization and MOV_sum
Replaces incarnations of the A=B+C pattern throughout the
code so we can apply optimizations consistently.
* Merge pull request #3496 from mmastrac/fastmem_refactor
Refactor the fastmem/trampoline code
* Refactor fastmem/trampoline code.
Simplication to avoid reading back the generated instructions, allowing
us to handle all possible cases.
* Merge pull request #3960 from degasus/master
BusyLoopTest: Only run 10 times.
* BusyLoopTest: Only run 10 times.
Running this test 100 times is not worth to spend 1 second.
* Merge pull request #3454 from mmastrac/gqr_fixes
JIT perf improvements for quantized loads/stores
* Refactor the paired load/store code
Simplification/reduction of duplicated code. Detect other constant GQR values and inline loads (5-10% speedup) and do direct dispatch to AOT methods for stores.

Download: Dolphin Git 5.0-97 x64
Download: Dolphin Git 5.0-97 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,



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