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EmuCR: PPSSPPPPSSPP Git (2016/06/27) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #8835 from unknownbrackets/vulkan
Vulkan: Fix spot lighting shader syntax
* Vulkan: Fix spot lighting shader syntax.
* Merge pull request #8832 from unknownbrackets/pbp-minor
Consistently resolve PBP paths, use /s in recent
* Reduce load delay with many recent http files.
If we have data for them, we can start up fairly quickly.
* Consistently resolve PBP paths, use /s in recent.
Drag and drop was using \s causing duplicate recent entries and confusing
some of the PBP parsing. Let's make it all a bit safer.
* Merge pull request #8833 from unknownbrackets/reporting
Add reporting for sceKernelDevkitVersion() calls
* Add reporting for sceKernelDevkitVersion() calls.
We currently default to 1.50 as the reported version, but we more or less
emulate a 6.60 system. It may be better to return 6.60, but let's see
what would actually be impacted by that first.
* Merge pull request #8831 from unknownbrackets/osk-minor
Prevent buffer overrun from OSK dialog
* Prevent buffer overrun from OSK dialog.
If there was never a null, by mistake, we'd corrupt memory and then crash.
Occurs in the "Sonymon" homebrew.
* Merge pull request #8828 from unknownbrackets/reporting
Show a confirmation screen after feedback submit
* Show a confirmation screen after feedback submit.

EmuCR: PPSSPP

Download: PPSSPP Git (2016/06/27) x86
Download: PPSSPP Git (2016/06/27) x64
Download: PPSSPP Git (2016/06/27) Android
Source: Here



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