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EmuCR: DolphinDolphin Git 5.0-192 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3980 from JosJuice/changedisc-threading-simplification
DVDInterface: Simplify calling ChangeDisc from CPU thread
* Movie: Simplify ChangeDisc path handling
* DVDInterface: Simplify calling ChangeDisc from CPU thread
When Movie was calling ChangeDisc, it was moving execution to
the host thread just to then make the host thread the CPU thread.
We can simply run the code directly on the CPU thread instead.
* Merge pull request #4005 from EmptyChaos/blockcache-bug
SectorReader: Minor cache bias bug
* SectorReader: Fix cache line bias
Minor bug where SectorReader::GetEmptyCacheLine was biased towards
the first hit.
* Merge pull request #3979 from JosJuice/use-g_want_determinism
Use g_want_determinism more
* Use g_want_determinism in code added by 8f0cbef
There's no reason this only should apply to netplay.
* Use g_want_determinism more
* Merge pull request #3978 from JosJuice/frameskipping-determinism
Movie: Fix FrameSkipping determinism condition
* Movie: Fix FrameSkipping determinism condition
The old condition seems to be a typo of
!(IsMovieActive() || NetPlay::IsNetPlayRunning())
* Merge pull request #3989 from JosJuice/insert-sd-thread
Don't ScheduleEvent from wrong thread when inserting SD card
* Don't ScheduleEvent from wrong thread when inserting SD card
* Merge pull request #4006 from EmptyChaos/dqt2-warning
DolphinQt2: Startup Warning
* DolphinQt2: Experimental GUI Warning Prompt.
Add a GUI prompt to tell users not to use DolphinQt by accident.
* DolphinQt2: Fix MSBuild for Visual Studio.
Null VideoBackend is not being linked correctly.
* Merge pull request #4003 from rohit-n/build-pch
Fix building with PCH disabled.
* Fix building with PCH disabled.
* Merge pull request #4002 from leoetlino/wiimote-windows
WiimoteReal: Call Update() less often
* WiimoteReal: Call Update() less often
This moves back the WiimoteScanner:Update() call to where it originally
was, since according to a comment it is intended to be called only when
"when not looking for more Wiimotes", and calling it too often causes
the Bluetooth module to be loaded/unloaded a lot of times.

Download: Dolphin Git 5.0-192 x64
Download: Dolphin Git 5.0-192 Android
Source: HereAndroid, Console, Dev_Build, Dolphin, NGC, Wii,



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