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EmuCR: PCSX2PCSX2 Git (2016/10/17) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* clang format: set SpacesBeforeTrailingComments to 1
* GSDX-UI: Remove Trilinear options at some cases
Currently the Trilinear option only works on OpenGL. Remove it from combobox when other renderers are used.
* GSDX: Add an enum for texture filtering
Also re-order the combobox to make it look consistent with the tooltip description.
* gsdx hw: add a special sub target invalidation for haunting ground
Fix a wrong blending/blooming
Based on CRC to reduce impact on others games (speed)
* gsdx sw: Fix 16 bits date test on SSE build
AVX Builds were fixed in this commit a1a842b07fba7f2692f772b3f89b5c64115cd9c0
* gsdx: set m_nativeres to true in replayer
Otherwise you can't compare draw call between native and upscaled

Download: PCSX2 Git (2016/10/17)
Source: Here

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