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EmuCR:DeSmuMEDeSmuME Git (2016/12/11) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* GPU: Fix BG layer 3 when reading VRAM with a BMPAddress that maps exactly to the head of the VRAM blank region.
Fixes a possible graphical glitch during the Arangoa Prelude in Golden
Sun: Dark Dawn.
* Command Line: Allow --disable-sound and --disable-limiter options on Windows.
These two options are, in fact, supported on Windows, so make them
universally available.
* Command Line: Allow texture post-processing options on non-Windows platforms.
The —3d-texture-deposterize-enable, —3d-texture-upscale and —3d-texture-smoothing-enable options work independently of the frontend, and so it should be safe to make these options universally available.

Download: DeSmuME Git (2016/12/11) x86
Download: DeSmuME Git (2016/12/11) x64
Source: Here



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