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EmuCR: DolphinDolphin Git 5.0-1471 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4419 from degasus/master
Jit64: Fix a few trivial PIE issues.
* VertexLoaderX64: Avoid unchecked pointer cast.
* Jit64: Avoid pointer casts if possible.
* DSPJit: Use tmp register for pointer immediate.
PIE.
* Jit64: Use ImmPtr for mtcrf.
Only a small overhead, but PIE compatible.
* Jit64: Use ImmPtr for mcrxr.
Only a small overhead, but PIE compatible.
* Jit64: Use ImmPtr for inst.OE handling.
A bit slower, but PIE compatible and *very* rarely.
* Merge pull request #4513 from stenzek/gl-msaa
OGL: Fix black screen when MSAA is enabled
* OGL: Fix black screen when MSAA is enabled

Download: Dolphin Git 5.0-1471 x64
Download: Dolphin Git 5.0-1471 Android
Source: Here



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