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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/03/06) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #208 from jarupxx/xdk5344
Separate XDK file is generated for 5344
* Merge remote-tracking branch 'upstream/master' into xdk5344
# Conflicts:
# build/win32/Cxbx.vcxproj.filters
* Oops
* Removed DISABLED XDK 5344 entories
* Removed comments Duplicated functions
* Added Include files
* Merge remote-tracking branch 'upstream/master' into xdk5344
# Conflicts:
# build/win32/Cxbx.vcxproj.filters
# build/win32/CxbxKrnl.vcxproj
# src/CxbxKrnl/EmuD3D8.cpp
* Removed unused extern
* Moved SetVerticalBlankCallback/SetSwapCallback/SetRenderTargetFast to 5344
Source: DXBX
* DXT5 is apparently an alias for DXT3
This should fix issue #195
* Moved SetMode to 5344
Source: Big Mutha Truckers
* Moved SetMaxDistance/SetRolloffFactor to 5344
Source: Big Mutha Truckers
* Moved SetDopplerFactor to 5344
Source: Big Mutha Truckers
* Moved SetI3DL2Listener/SetDistanceFactor to 5344
Source: Aquaman
* Renamed D3DDevice_EndPush 5344 prefix to 5233
Source: Aquaman
* Renamed D3DDevice_BeginPush 5344 prefix to 5233
Source: Aquaman
* Moved SetMinDistance to 5344
Source: Futurama
* Moved SetTransform/SetScissors to 5344
* Moved Get2DSurfaceDesc/SetFlickerFilter/SetViewport to 5344
* Moved LightEnable/SetSoftDisplayFilter/SetMaterial to 5344
* Moved GetBackBuffer2/GetViewport/SetScreenSpaceOffset to 5344
* Moved SetLight/MultiSampleRenderTargetMode/TwoSidedLighting to 5344
Source: All-Star Baseball 2004
* Renamed XOnlineLogon 5344 prefix to 5233
Source: All-Star Baseball 2004
* Renamed CXo_XOnlineLogon 5344 prefix to 5233
Source: All-Star Baseball 2004
* Renamed XNetGetEthernetLinkStatus 5344 prefix to 5233
Source: All-Star Baseball 2004
* Renamed XNetStartup, 5344 prefix to 5233
Source: All-Star Baseball 2004
* Moved D3DDevice_SetRenderState_Dxt1NoiseEnable, 5344
Source: All-Star Baseball 2004
* Disabled the following functions. Higher version is available
DirectSound_CDirectSoundBuffer_SetMaxDistance, 4432
DirectSound_CDirectSoundBuffer_SetMinDistance, 4432
DirectSound_CDirectSoundVoice_SetMaxDistance, 4432
DirectSound_CDirectSoundVoice_SetMinDistance, 4432
DirectSound_CDirectSoundVoice_SetMode, 5233
DirectSound_CDirectSound_SetDopplerFactor, 4627
DirectSound_CDirectSound_SetI3DL2Listener, 4432
DirectSound_CDirectSound_SetRolloffFactor, 4627
IDirectSoundBuffer_SetMaxDistance, 4432
IDirectSoundBuffer_SetMinDistance, 4432
IDirectSound_SetDistanceFactor, 4432
IDirectSound_SetDopplerFactor, 4627
IDirectSound_SetI3DL2Listener, 4432
IDirectSound_SetRolloffFactor, 4627
* Disabled the following functions. Higher version is available
D3DDevice_CreateTexture2, 4627
D3DDevice_EndPush, 4627
D3DDevice_GetBackBuffer2, 5233
D3DDevice_GetViewport, 4627
D3DDevice_LightEnable, 5233
D3DDevice_SetFlickerFilter, 5233
D3DDevice_SetLight, 5233
D3DDevice_SetMaterial, 4627
D3DDevice_SetRenderState_CullMode, 4134
D3DDevice_SetRenderState_Dxt1NoiseEnable, 5233
D3DDevice_SetRenderState_MultiSampleRenderTargetMode, 5233
D3DDevice_SetRenderState_TwoSidedLighting, 4134
D3DDevice_SetScissors, 5233
D3DDevice_SetScreenSpaceOffset, 5233
D3DDevice_SetSoftDisplayFilter, 5233
D3DDevice_SetTexture, 4928
D3DDevice_SetTransform, 4134
D3DDevice_SetVertexData2f, 4627
D3DDevice_SetVerticalBlankCallback, 5233
D3DDevice_SetViewport, 5233
Get2DSurfaceDesc, 5233
* Removed OOVPA entries
* Implemented the XDK 5344 HLE scanning code
* Added initial 5344 files based on 5233

Download: Cxbx Reloaded Git (2017/03/06)
Source: Here



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