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EmuCR:Xbox EmulatorsCxbx Reloaded Git (2017/03/27) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

Cxbx Reloaded Git Changelog:
* Merge pull request #284 from LukeUsher/crypto-fixes
Implement support for real Xbox keys
* Merge branch 'crypto-fixes' of http://github.com/lukeusher/cxbx-reloaded into crypto-fixes
* Update xbox.h
* Amendments
* Implement support for real Xbox keys
* Merge pull request #286 from jarupxx/sig
Verified OOVPAs
* Renamed CMcpxBuffer_GetStatusB, 4627 prefix to CMcpxBuffer_GetStatus, 4831
Version 4721 has very similar pattern to 5344, so it causes false detection. This pattern is used with 4831 or more.
Source: Terminator (4721), Namco Museum (4831)
* Verified signatures
* Merge pull request #264 from LukeUsher/memory-manager
Initial Memory Manager implementation
* Restore DefaultLaunchDataPage check
* Merge remote-tracking branch 'upstream/master' into memory-manager
* Merge pull request #281 from jarupxx/xdk3925
Added a XDK 3925 D3D Signatures
* Revert the D3DDevice_GetTexture (3925). This function is not implemented.
* Modified the EmuD3DDeferredRenderState patchOffset (3925)
Source: Star Wars - Starfighter SE
* Added a D3D Signatures (3925)
Source: Star Wars - Starfighter SE
* Merge remote-tracking branch 'upstream/master' into memory-manager
* Fix QueryAllocationSize & other small tweaks
* Amendments based on feedback from PatrickvL
* Small amendment to MemoryManager
* Merge remote-tracking branch 'upstream/master' into memory-manager
* Initial MemoryManager Implementation

Download: Cxbx Reloaded Git (2017/03/27)
Source: Here



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