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EmuCR: BizHawkBizHawk Git (2017/04/10) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* Use 'nameof' operator.
* Disable MultiHawk's View menu when no ROM is loaded to prevent crash.
* Random (small) cleanups.
* Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls.
* Remove some duplicate/unused code in MultiHawk.
* Didn't mean to commit that part.
* Remove some duplicated code. Also trying some C# 6 stuff, let's see what breaks.
* c++ side setup for setting any devices on snes input ports
* Merge pull request #829 from TASVideos/d3dresetdevice
Cleanup Direct3D device reset code.
* Cleanup Direct3D device reset code.

Download: BizHawk Git (2017/04/10) x86
Download: BizHawk Git (2017/04/10) x64
Source: Here



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