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EmuCR: rpcs3 rpcs3 Git (2017/04/09) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx/ui: Add config toggle for GPU texture scaling/blit
* gl: Use the GPU to scale textures; use ARB_sampler_object
Improve scaling and separate sampler state from texture state
gl: Unify all texture cache objects under one structure separate by use case
gl: Texture cache fixes
- Acquire lock when finding matching textures
- Account for swizzled surfaces when deciding whether to cpu memcpy
- Handle swizzled images on the GPU
* rsx: Set up hw accelerated blit
* Registers more functions missing.
Implement and stub cell_FreeType2.
Reorder cellRtc.

Download: rpcs3 Git (2017/04/09) x64
Source: Here



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