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EmuCR: CitraCitra Git (2017/05/27) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #2725 from wwylele/texture-sampler
gl_shader: refactor texture sampler into its own function
* gl_shader: refactor texture sampler into its own function
* Merge pull request #2716 from yuriks/decentralized-result
Decentralize ResultCode
* FS: Remove unused result definition
* Common: Clean up meta-template logic in BitField
* Kernel: Centralize error definitions in errors.h
* GSP_GPU: Move error codes from result.h to local file
* FileSys: Move all result description to errors.h
* result: Make error description a generic integer
It is now known that result code description vary depending on the
module, and so they're best defined on a per-module basis. To support
this, allow passing in an arbitrary integer instead of limiting to the
ones in the ErrorDescription enum. These will be gradually migrated to
their individual users, but a few will be kept as "common" codes shared
by all modules.
* Make BitField and ResultCode constexpr-initializable

Download: Citra Git (2017/05/27) x64
Source: Here



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