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EmuCR: rpcs3 rpcs3 Git (2017/06/24) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* qt: Fix kb pad handler
* Remove throw cpu_flag
* PPU LLVM: paradigm shift
For now, compile only one block at time
Use tail calls to move between blocks
Fully write PPU context (except CIA)
This fixes many compatibility problems
* LLVM: implement STSWI, LSWI...
Fix DIVD, DIVDU, DIVW, DIVWU, MULHW
Removed __adde_get_ca in ADDE, SUBFE
* Workaround booting NP games
* PPUOpcodes.h updated
* Added uptr type
* qt: Fix OutDir config
* qt: Fix logging
* Fix Travis build (#2902)
* fix debugger o.O (#2903)
* fix debugger o.O
* minor simplification
* how did I not see this the first time

Download: rpcs3 Git (2017/06/24) x64
Source: Here



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