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EmuCR:DeSmuMEDeSmuME Git (2017/09/16) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* Cocoa Port: Remove some extraneous properties from DisplayWindowController since these same properties are handled elsewhere.
* Cocoa Port: Rework how Metal display views flush to screen, improving their overall performance.
- Fix a bug where Metal display views can block emulation execution if the user very quickly spams inputs while the input HUD is shown.
- Metal display views are no longer frame capped -- they can now run to their fullest performance potential, as fast as the host hardware will allow. This behavior is now consistent with OpenGL display views.
- As a side-effect, non-layer backed OpenGL display views also have a performance improvement.
* handle powered-off geometry engine more sensibly. involves commit 66b5da1c and issue #31, intended to fix ZX advent. fixes #58.

Download: DeSmuME Git (2017/09/16) x86
Download: DeSmuME Git (2017/09/16) x64
Source: Here



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