EmuCR Feeds
Email Us

EmuCR: CitraCitra Git (2017/10/06) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #2953 from Subv/applet_launch
HLE/APT: Always set up the APT parameter when starting a library applet.
* HLE/APT: Always set up the APT parameter when starting a library applet.
Only use the HLE interface if an HLE applet with the desired id was started.
This commit reorganizes the APT code surrounding parameter creation and delivery to make it easier to support LLE applets in the future.
As future work, the HLE applet interface can be reworked to utilize the same facilities as the LLE interface.
* Merge pull request #2985 from huwpascoe/pica_reg
Extracted the attribute setup and draw commands into their own functions
* Extracted the attribute setup and draw commands into their own functions
* Merge pull request #2977 from Subv/shmem_create
SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it
* Kernel/SharedMemory: Don't take over and unmap the source memory block when creating a shared memory, just reference it.
Also reference the right offset into the backing block for the requested address.
* Merge pull request #2982 from MerryMage/lazy-macos-opt
macOS: Build x86_64h slice
* macOS: Build x86_64h slice
This commit produces a fat-binary with two slices. The x86_64 slice
is for all x64 systems, and the x86_64h slice targets x64 systems
starting with Haswell. The latter allows the compiler to use newer
instructions that are not available on older microarchitectures.

Download: Citra Git (2017/10/06) x64
Source: Here



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!