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EmuCR: PPSSPPPPSSPP Git (2018/01/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #10496 from unknownbrackets/cpu-bgstart
* UI: Fade in loading much slower to avoid flicker.
* UI: Actually offset text shadow.
* UI: Show PIC1 while loading.
* Core: Asynchronously load the main ELF.
* Merge pull request #10498 from unknownbrackets/irjit
* irjit: Properly account for delay slots in size.
* Merge pull request #10495 from KentuckyCompass/ios-profiler
* iOS: ViewController cleanups - delete unused code and properties
* iOS: call PROFILE_INIT so we don't crash with USE_PROFILER
* iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args.
* Remove references to AudioEngine, which isn't used anyway
* Merge pull request #10494 from unknownbrackets/irjit
* irjit: Implement lwl/lwr/swl/swr.
* irjit: Add options for compile/optimize steps.
* irjit: Add extra temps to make lwl/swl/etc. easier.
* irjit: Cleanup some invalid op handling.
* arm64jit: Avoid spilling an extra reg for lwl/lwr.
* jit: Report blocks with uneaten VFPU prefixes.
* Merge pull request #10493 from unknownbrackets/logging
* Logging: Use AndroidLogger for all mobile devices.
* Merge pull request #10492 from unknownbrackets/hle-log
* HLE: Reset latestSyscall on save state load.

EmuCR: PPSSPP

Download: PPSSPP Git (2018/01/02) x86
Download: PPSSPP Git (2018/01/02) x64
Download: PPSSPP Git (2018/01/02) Android
Source: Here



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