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EmuCR: rpcs3 rpcs3 Git (2018/05/18) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* Transactions: touch memory only after a failure
* Change retire strategy in cond_variable::imp_wait (WIN32)
* SPU: Allow waiting on LR+TM events (fixup)
* spu_putllc_tx: preload a little more (WIN32)
* Cleanup: unused imports
* Fixup (endless loop)
* travis: minor qt cleanup and improvements
* travis: remove Vulkan-LoaderAndValidationLayers submodule checkout
* travis: improve osx build (still not working and disabled)
* cmake: improve pthread inclusion
* cmake: use -Wno-unused-command-line-argument only with clang (gcc doesn't have this option)
* cmake: remove leftover from #4329 about X11
* cmake: remove unused "CMAKE_BUILD" definition
* cmake: update cotire to 1.8.0

Download: rpcs3 Git (2018/05/18) x64
Source: Here

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