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EmuCR: DolphinDolphin Git 5.0-8128 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7107 from lioncash/mac
* BTReal: Handle case where a link key may be invalid within LoadLinkKeys()
* Common/Network: Get rid of out parameters for MAC address utilities
* Merge pull request #7113 from lioncash/mask
* Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
* Merge pull request #7118 from lioncash/hotkey-str
* HotkeyManager: Add missing s_ prefixes to internally-linked file-scope variables
* HotkeyManager: Use std::array where applicable
* HotkeyManager: Move HotkeyGroupInfo struct into the cpp file
* HotkeyManager: Convert file-scope std::string array to constexpr const char* array
* Merge pull request #7119 from lioncash/random
* Common/Random: Add convenience template for simple arithmetic values
* Merge pull request #7114 from Techjar/patch-3
* Qt/GameCubePane: Fix memcard browsing starting in working directory instead of User/GC/ directory
* Merge pull request #7116 from lioncash/log
* JitCommon/JitBase: Rename x86-specific logging define to be platform agnostic
* Merge pull request #7117 from lioncash/unused
* JitBase: Remove unused rewriteStart data member from JitState

Download: Dolphin Git 5.0-8128 x64
Download: Dolphin Git 5.0-8128 Android
Source: Here



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