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EmuCR: rpcs3 rpcs3 Git (2018/07/07) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* SPU LLVM: combine SELB with comparison instructions
* PPU LLVM: simplify VSUBCUW, VSUBUBS, VSUBUHS, VSUBUWS
* PPU LLVM: simplify VADDCUW, VADDUBS, VADDUHS, VADDUWS
* SPU LLVM: improve SHL, SHLH, ROTM, ROTHM instructions
* SPU LLVM: improve ROTMA and ROTMAH instructions
* SPU LLVM: combine SHUFB with CWD-alike instructions
* SPU LLVM: improve SHUFB with constant mask
* SPU LLVM: constant computation fixes
* SPU LLVM: fix constant propagation
* SPU: rename block stats
* SPU: simplify unimplemented event check
* SPU: improve analyser (v5)
* SPU LLVM: inline RDCH
* SPU LLVM: inline RCHCNT
* SPU LLVM: clean NOP/LNOP
* SPU LLVM: refactor halt instructions
* Implement cpu_translator::pshufb<>()
* Implement spu_iname helper
* Use LLVM 7 (master)
* Funny workaround
* Rewrite cpu_translator::avg()
* SPU LLVM: fix jt target duplication bug
* SPU LLVM: use cpu_translator::build<>
* SPU LLVM: improve function type
* Update cpu_translator

Download: rpcs3 Git (2018/07/07) x64
Source: Here



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