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EmuCR: yuzuyuzu Git (2018/09/11) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Use open-source shared fonts if no dumped file is available (#1269)
* Port #4141 from citra: Joystick hotplug support (#1275)
* Merge pull request #1286 from bunnei/multi-clear
* gl_rasterizer: Implement clear for non-zero render targets.
* Merge pull request #1285 from bunnei/depth-fix
* gl_rasterizer_cache: Only use depth for applicable texture formats.
* Merge pull request #1284 from bunnei/bgra8_srgb
* gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
* Merge pull request #1288 from MysticExile/remove-multicore
* Remove multicore configure_general.ui
* remove multicore in configure_general.cpp
* Merge pull request #1264 from degasus/optimizations
* video_core: Refactor command_processor.
* video_core: Move command buffer loop.
* rasterizer: Drop unused handler.

Download: yuzu Git (2018/09/11)

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