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EmuCR:DeSmuMEDeSmuME Git (2018/10/06) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* WiFi: Do a whole bunch of code cleanup, as well as some minor behavioral changes which are listed below.
* Merge pull request #201 from cbranch/cbranch/fix-pos-test-arm64
* Fix undefined behaviour converting 3D postest registers
* Merge branch 'newluastuff'
* add lua apis for raw joystick input (on windows, anyway)
* oops this should probably be tabs
* fix files missing from Makefile.am
* OpenGL Renderer (v0.9.11):
* Merged revision(s) 5152 from trunk/desmume/src:
* set final revision in changelog
* make 0.9.11 release branch
* GFX3D: Fix compiling for ports that don't support Lua. (Regression from commit 43fcaf6.)
* add "ability to move camera" (aka freelook). it requires use of a lua script to actually control the matrix switcheroo
* winport - add some kind of hack to exit the emulator better whenever a lua script is running
* winport - don't break build if git isn't found in environment

Download: DeSmuME Git (2018/10/06) x86
Download: DeSmuME Git (2018/10/06) x64
Source: Here



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