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EmuCR: yuzuyuzu Git (2018/11/13) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1628 from greggameplayer/Texture2DArray
* Merge branch 'master' into Texture2DArray
* correct syntax
* Merge branch 'master' into Texture2DArray
* Implement SurfaceTarget Texture2DArray
* Merge pull request #1670 from DarkLordZach/deterministic-rng
* svc: Return random seed for svcGetInfo RandomEntropy
* settings: Add config option to set RNG seed
* csrng: Use std::mt19937 engine for random number generation
* Merge pull request #1665 from ogniK5377/GetClockSnapshot
* Added maybe_unused
* Added ToPosixTime & ToPosixTimeWithMyRule
* Added consts and static
* Implement GetClockSnapshot
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Merge pull request #1650 from FreddyFunk/cast
* yuzu/main: Fix compiler warning
* Merge pull request #1674 from FearlessTobi/fullscreen-fix
* yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug

Download: yuzu Git (2018/11/13)

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