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EmuCR: yuzuyuzu Git (2018/12/22) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1921 from ogniK5377/no-unit
* hopefully fix clang format issue
* Fixed uninitialized memory due to missing returns in canary
* Merge pull request #1920 from heapo/texture_format_selection
* Texture format fixes: Flag RGBA16UI as GL_RGBA_INTEGER format, and interpret R16U as Z16 when depth_compare is enabled.
* Merge pull request #1925 from lioncash/pid
* kernel/svc: Handle thread handles within GetProcessId
* kernel/kernel: Use correct initial PID for userland Process instances
* kernel/svc: Correct output parameter for svcGetThreadId
* kernel/thread: Make thread_id a 64-bit value
* kernel/svc: Correct output parameter for svcGetProcessId
* kernel/process: Make process_id a 64-bit value
* Merge pull request #1914 from lioncash/id
* service/am: Unstub GetAppletResourceUserId

Download: yuzu Git (2018/12/22)

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