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EmuCR: CitraCitra Git (2019/01/12) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #4490 from wwylele/teakra-new
* update teakra
* DSP/LLE: add multithread mode
* Common/Barrier: add method to get current generation
* Update teakra and address more comments
* Update teakra to fix macos issue; address comment feedbacks
* update teakra: implement idle skipping
* audio_core/lle: link ahbm and audio callback
* Configuration: add option to use DSP LLE
* audio_core/lle: only process pipe signal after loading
* Service/DSP: implement semaphore event
* audio_core/hle,lle: implement UnloadComponent
* audio_core/lle: implement LoadComponent
* audio_core/hle: move implementation of LoadComponent
* audio_core/lle: implement GetDspMemory and SetServiceToInterrupt
* DSP_DSP: avoid global in ReadPipe
* audio_core/lle: implement PipeRead/GetPipeReadableSize
* DSP_DSP: avoid global in WriteProcessPipe
* audio_core/lle: implement PipeWrite
* audio_core/hle,lle: implement SetSemaphore
* audio_core/lle: implement RecvDataIsReady
* audio_core/hle: move implementation of RecvDataIsReady
* audio_core/lle: implement RecvData
* DSP/HLE: move implementation of RecvData to audio_core, behind common interface
* audio_core: add teakra and lle interface

Download: Citra Git (2019/01/12) x64
Download: Citra Canary Git (2019/01/12) x64
Source: Here

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