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EmuCR: rpcs3 rpcs3 Git (2019/03/14) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* SPU LLVM: implement static branch weights
* SPU LLVM: fix SPU MMIO in TSX mode
* Fix lf_queue destructor
* InstallPup: Fix exception on newline trim
* Update asmjit
* Update 3rdparty/libpng
* Update 3rdparty/yaml-cpp
* Update 3rdparty/xxHash
* Update 3rdparty/pugixml
* Rewrite mulh64/umulh64
* Add _sys_lwmutex_unlock2 syscall name
* Implement SPU page faults notifications
* gl: Fix buffer size calculations
* cleanup and fixups
* rsx: Properly generate render target data with all parameters provided
* rsx: Properly resolve data for upload when needed.
* rsx: Reimplement render target intersection tests when using hw accelerated blit engine
* rsx: Properly decode packed renders from the type flag
* rsx: Implement proper pitch compatibility lookup
* rsx/texture_cache: fixes to commit_framebuffer_memory
* rsx/texture_cache: Fixups for local resource hit and fast-path added
* gl: Fix memory tag sampling
* rsx/tecture_cache: Addendum - fix data cast with scaling conversion (AA emulation)
* rsx/texture_cache: Improve framebuffer memory locking when WCB/WDB is not enabled
* rsx/texture_cache: Fix 'AA' scaling hack and restore collection template selection
* rsx/surface_store: More aggressive tag sampling
* rsx: Texture search rewrite
* rsx: Handle mismatched/invalidated framebuffer sections when WCB is enabled
* rsx: Synchronize surface cache and texture cache data
* Fix shared memory page flags
* Use error_code in sys_rsx
* Small improvements to sys_event_flag
* vulkan zcull: Fix deadlock in zcull flush waiting
* Correctness fix for RSXIOMem
* Release ppu thread before ShowSaveDataDialog, Fixes #4031
* Treat X8R8G8B8 format as A8R8G8B8 in image_in, Fixes #5510
* sys_lwmutex fixup after #5680
* Adds VID/PID for Guitar Hero guitar & drum
* Yield before flushing io buffers in fsync (sys_fs) (#5506)

Download: rpcs3 Git (2019/03/14) x64
Source: Here

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