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EmuCR: Play!Play! Git (2019/05/23) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Merge pull request #749 from Zer0xFF/qt_ui_cover
* Qt: spread/center covers horizontally, show scrollbar
* Convert slashes when making a path from a QString.
* Qt: refresh will not use recursive scan
* Qt: boot covers, use singals/slot to avoid direct ui access from different thread
* Code style fixes
* Cleanup: silence warnings
* Cleanup: silence warnings
* Cleanup
* Print Serial and title name if no cover is found
* call resetModel() if m_sortingMethod == currentIndex == 0
* join thread to be able to destroy it
* Populate Cover Cache Async, to avoid ui freeze
* base cover size on placeholder, to ensure consistency
* CoverUtils::PopulateCache() use mutex lock to prevent it attempting to access the same file from 2 different threads
* PopulateCache() pass by value, to allow use in threads
* populate cover cache from loaded list
* the placeholder cover is used for base calculation, so want to be able to populate it earlier when required
* pass bootable by reference
* change var name
* Code style fixes.
* Register bootable when opened through Qt Dialog
* move to own function
* Add Bootable Cover list to Qt UI
* Notify running state change when stepping in Vu1Vm.
* Prevent semaphore from overflowing.

EmuCR: Play!

Download: Play! Git (2019/05/23) x86
Download: Play! Git (2019/05/23) x64
Download: Play! Git (2019/05/23) Android
Source: Here



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