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EmuCR: DolphinDolphin Git 5.0-10545 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8180 from lioncash/fmt
* Core/Movie: Use fmt where applicable
* Core/CMakeLists: Privately link in fmt
* Merge pull request #8191 from lioncash/ini
* Common/IniFile: Make use of std::string_view where applicable
* Common/IniFile: Make CaseInsensitiveStringCompare usable with heterogenous lookup
* Merge pull request #8194 from lioncash/common-msg
* Common/MsgHandler: Namespace code within the Common namespace
* Common/MsgHandler: Brace if statement in MsgAlert
* Common/MsgHandler: Use std::string's empty for emptiness checking in MsgAlert
* Common/MsgHandler: Amend file-scope variable names
* Common/MsgHandler: Make default message handler and translator's internally linked
* Common/MsgHandler: Convert type aliases over to using
* Common/MsgHandler: Use fmt::print on non-Windows OSes
* Merge pull request #8195 from lioncash/macro
* VideoCommon/Statistics: Amend imgui include
* VideoCommon/Statistics: Remove unused header inclusions
* VideoCommon/Statistics: Replace memset with assignment in ResetFrame()
* VideoCommon/Statistics: Use ImGui::TextUnformatted() where applicable
* VideoCommon/Statistics: Replace DRAW_STAT macro with variadic lambda
* Merge pull request #8206 from JosJuice/filesystem-include
* Simplify std::filesystem usage a little in Boot.cpp
* Replace includes with

Download: Dolphin Git 5.0-10545 x64
Download: Dolphin Git 5.0-10545 Android
Source: Here



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