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EmuCR: DolphinDolphin Git 5.0-10729 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8266 from lioncash/shadowing
* D3DCommon/Shader: Use std::optional with CompileShader()
* D3DCommon/Shader: Create vector via iterators in CreateByteCode()
* D3D/DXShader: Remove duplicate GetByteCode function
* Merge pull request #8265 from lioncash/view
* OGL/ProgramShaderCache: Convert typedef over to a using alias
* OGL/ProgramShaderCache: Use std::lock_guard deduction guides where applicable
* OGL/ProgramShaderCache: Remove unused headers
* OGL/ProgramShaderCache: Use std::string_view where applicable
* Merge pull request #8267 from lioncash/null
* VideoBackends/Null: Add missing override specifiers
* VideoBackends/Null: Apply final to classes where applicable
* VideoBackends/Null: Remove unnecessary constructors and destructors
* VideoBackends/Null: Remove unnecessary includes

Download: Dolphin Git 5.0-10729 x64
Download: Dolphin Git 5.0-10729 Android
Source: Here

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