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EmuCR: CitraCitra Git (2020/01/23) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #5073 from vitor-k/log-shader-cache-option
* log disk shader cache setting
* Merge pull request #5071 from jroweboy/loading-bar
* Loading Screen: Vertically Center everything
* QT Frontend: Add disk shader loading progress bar
* Merge pull request #5072 from jroweboy/dont-load-hwshader-when-disabled
* Frontend: Prevent DiskShader option from being selected if HW Shaders are disabled
* Frontend: Only load disk resources if hw shader is enabled

Download: Citra Git (2020/01/23) x64
Download: Citra Canary Git (2020/01/23) x64
Source: Here

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