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EmuCR: yuzuyuzu Git (2020/01/15) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3303 from lioncash/reorder
* control_flow: Silence -Wreorder warning for CFGRebuildState
* Merge pull request #3302 from lioncash/unused-var
* gl_shader_cache: Remove unused STAGE_RESERVED_UBOS constant
* gl_shader_cache: std::move entries in CachedShader constructor
* gl_shader_cache: Remove unused entries variable in BuildShader()
* Merge pull request #3296 from Simek/hotkeys_resize
* GUI/configure: resize hotkeys column to content
* Merge pull request #3287 from ReinUsesLisp/ldg-stg-16
* shader_ir/memory: Implement u16 and u8 for STG and LDG

Download: yuzu Git (2020/01/15)
Download: yuzu Canary Git (2020/01/15)

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