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EmuCR: BizHawkBizHawk Git (2020/02/16) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* O2Hawk: fix noise bit
* O2Hawk: fix collision detection
* remove MemDomain CanPoke() extension method now that all it does is check the Writable flag which is better named and more conscise
* Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
* cleanup BizHawk.Emulation.Common/Extensions
* fix Rewind & States config dialog saying aborted after Ok btn is clicked
* we should probably use clone here
* Make Binary states default and Textstates opt-in for cores (#1848)

Download: BizHawk Git (2020/02/16)
Source: Here



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