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EmuCR: BizHawkBizHawk Git (2020/02/29) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* GBHawk: CPU optimizations
* Re-align FLPs to Form and fix min size
* auto-fire config - make default size enough to show the whole title
* proof of concept - add these attributes to custom control values that hard code an base property that would otherwise be settable by the designer
* cleanup some SlimDx9 files
* Remove unnecessary code from AutofireConfig.Designer.cs
* Redesign AutofireConfig using some of the new controls
* Add some more custom controls
* address some typos
* nothing to see here
* cleanup GraphicsImplementations files
* cleanup NESMusicRipper.cs
* some cleanups of IGL_GdiPlus
* cleanups in SoundOutputProvider.cs
* cleanup GraphicsControl_TK
* use null propagation in Client.EmuHawk
* use using declarations in Client.EmuHawk
* use object initializers in Client.EmuHawk

Download: BizHawk Git (2020/02/29)
Source: Here

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