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EmuCR: yuzuyuzu Git (2020/02/01) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3364 from lioncash/thread
* core/arm: Remove usage of global GetCurrentThread()
* Merge pull request #3363 from lioncash/unique_ptr
* kernel/physical_core: Make use of std::unique_ptr
* core/cpu_manager: Remove unused includes
* kernel/physical_core: Remove unused kernel reference member variable
* Merge pull request #3365 from yuzu-emu/revert-3151-fix-korean
* Revert "system_archive: Fix Korean and Chinese fonts"
* Merge pull request #3353 from FernandoS27/aries
* System: Address Feedback
* System: Correct PrepareReschedule.
* Kernel: Remove a few global instances from the kernel.
* Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
* ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce.
* Core: Refactor CPU Management.
* Kernel: Implement Physical Core.
* Merge pull request #3151 from FearlessTobi/fix-korean
* Disable clang-format for font files
* system_archive: Fix Chinese font
* system_archive: Fix Korean font
* Merge pull request #3347 from ReinUsesLisp/local-mem
* shader/memory: Implement STL.S16 and STS.S16
* shader/memory: Implement unaligned LDL.S16 and LDS.S16
* shader/memory: Move unaligned load/store to functions
* shader/memory: Implement LDL.S16 and LDS.S16

Download: yuzu Git (2020/02/01)
Download: yuzu Canary Git (2020/02/01)

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