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EmuCR: rpcs3 rpcs3 Git (2020/03/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Update building instructions (#7872)
* cmake: Fix windeployqt command line for release builds (#7871)
* System/Load: Handle PSP Remaster (#7857)
* Fix PS1 game_path
* liblv2 HLE: Fix entryx of start/stop prx functions
* rsx: More strict infinite desync detection
* PPU LLVM: Add relocation 5 for ADDIS
* Fix windeployqt command line for release builds
* Return Appveyor to VS 16.5
* [MSVC] Remove unnecessary configurations and properly fix curl
* Adjust llvm hash (affects nothing)
* ppu_iname: refactor to use actual strings
* spu_iname: refactor to use actual strings
* PPU LLVM: Log unsupported relocation opcode
* Log IDs of loaded prx modules
* rsx: Implement basic infinite FIFO desync detection
* [appveyor] Update glslang and LLVM links
* static RT
* Fix curl
* [MSVC] Disable exceptions and spectre mitigation in common_default.props
* [MSVC] Added common props to llvm and glslang
* [MSVC] Move libcurl and wolfssl project files

Download: rpcs3 Git (2020/03/27) x64
Source: Here

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