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EmuCR: BizHawkBizHawk Git (2020/04/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* O2 - add Reset button to virtual pad
* Merge branch 'mgba-hooks'
* fix crash in MGBA memory callbacks due to GC of temporarily marshaled delegate (by keeping an instance referenced in a member, as usual)
* mgba- throw NotImplemented on callbacks with no address, we don't support that yet (likely ever)
* cleanup a few things in MGBAMemoryCallbackSystem
* mgba - pass in mgba class instead of core pointer to MGBAMemoryCallbackSystem, seems cleaner either way. Still crash
* add some stuff
* tweaks
* mGBA - pass core pointer to memory callback system
* bad attempt at wiring up mGBA memory hooks
* O2Hawk: reset fix
* O2Hawk: bug fixes and add reset button
* remove DS lua library since it has no methods and no immediately plans to add any
* GBHawk: minor bug fixes and cleanups

Download: BizHawk Git (2020/04/04)
Source: Here

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