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DuckStation Git (2020/04/09) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GPU/Software: Fix broken display when VRAM is X-offset
* Merge pull request #251 from ggdrt/appimage
* Update README.md with AppImage info
* CI: Generate AppImage for SDL frontend build
* CI: Fix qmake not finding qt5 in Ubuntu1804 image
* CI: Add Linux AppImage build
* GPU/Software: Fix incorrect colours in 24-bit FMVs
* MemoryCard: Batch sector writes together 5 seconds at a time
* Qt: Work around flip model swap chains being limited to vsync when parented
* Qt: Implement memory card remove button
* Qt: Implement browse button for memory card paths
* Qt: Fix memory card path not applying
* SettingWidgetBinder: Use QString instead of const char*
* CDImage: Linux build fix

Download: DuckStation Git (2020/04/09)

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