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DuckStation Git (2020/04/30) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Remove unnecessary log spam
* DMA: Fix an unlikely case where LL DMA gets stuck on
* Qt: Use coarse timer for background controller polling
* CDROM: More timing refinements
* GPU: Disable dual-source blending on Mesa Gen7/Gen7.5
* HostInterface: Make title-based memory cards the default
* SPU: Add missing register read for ENDX
* CDROM: Reduce ACK timing
* GPU/HW: Work around rasterization differences in OpenGL

Download: DuckStation Git (2020/04/30)

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