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EmuCR: yuzuyuzu Git (2020/04/01) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #3591 from ReinUsesLisp/vk-wrapper-part2
* renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper
* renderer_vulkan/wrapper: Add command buffer handle
* renderer_vulkan/wrapper: Add physical device handle
* renderer_vulkan/wrapper: Add device handle
* renderer_vulkan/wrapper: Add swapchain handle
* renderer_vulkan/wrapper: Add fence handle
* renderer_vulkan/wrapper: Add device memory handle
* renderer_vulkan/wrapper: Add pool handles
* renderer_vulkan/wrapper: Add buffer and image handles
* renderer_vulkan/wrapper: Add queue handle
* renderer_vulkan/wrapper: Add instance handle
* capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication (#3571)
* Merge pull request #3561 from ReinUsesLisp/f2f-conversion
* shader/conversion: Fix F2F rounding operations with different sizes
* Merge pull request #3577 from ReinUsesLisp/lea
* shader/lea: Simplify generated LEA code
* shader/lea: Fix op_a and op_b usages
* shader/lea: Remove const and use move when possible

Download: yuzu Git (2020/04/01)
Source:Here

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