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EmuCR: dolwinDolwin v0.13 is released. Dolwin is a Nintendo GameCube Emulator for Windows. Dolwin is an emulator of Nintendo Gamecube console. This platform is based on PowerPC-derivative processor, produced by IBM Corp. and codenamed Gekko. Dolwin mainly purposed to emulate homebrewn applications.

Dolwin v0.12 Changelog:
The release with unlucky number 13 was split into two releases: 0.130 and 0.131. These superstitious programmers..

What's new:
MMU support
Support cache emulation
Dynamic recompiler (JITC)
Improved emulation of graphics FIFO
Many other minor improvements
All these things were added experimentally and at the moment the cache and recompiler are temporarily disabled. If you are a developer, you can rebuild Dolwin with the cache and recompiler turned on.

The cache is enabled with the command CacheDebugDisable 0.

The recompiler is turned on in SRC\Core\Gekko.cpp, line 20 (but the interpreter must be disabled).

Between 0.130 and 0.131, I will try to fix all incomprehensible bugs with cache and recompiler so that they are included in the next release.

Download: Dolwin v0.13
Source: Here

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