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DuckStation Git (2020/05/25) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GPU/HW: Disable texture buffer based uploads on macOS
* GPU/HW: Add UBO extension require if !GL3.2
* GPU/HW: Fix incorrect version capping for GL<4.3 * GL/Context: Print GL_SHADING_LANGUAGE_VERSION on creation * CI: Include qtbase5-private-dev package * Merge branch 'gl-context-refactor' * Frontends: Use common GL context wrapper * Common: Add GL context wrapper implementation * dep/glad: Add WGL, EGL, GLX * compatibility_xml_to_csv.py: Fix handling of broken input * Update compatibility list with entries from @Zet-sensei Download: DuckStation Git (2020/05/25)
Source:Here

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