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DuckStation Git (2020/05/28) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Merge pull request #506 from ggrtk/analog-controller
* CommonHostInterface: Simplify input profile saving
* INISettingsInterface: Return bool on saving settings
* InputProfiles: Add PlayStation Classic Controller input profile
* InputProfiles: Update DualShock 4 input profile
* AnalogController: Use proper upper bound when validating axis_code
* Merge compatibility list
* CDROM: Replace sound map assert with error log
* SDL: Fix second port controller/memcard type changes
* CDROM: Don't skip pregap for CDDA
* CDROM: Update position when double-seeking

Download: DuckStation Git (2020/05/28)

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