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PCSX-Redux Git (2020/05/21) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #197 from nicolasnoble/binary-loader
* Adding binary loaders.
* Adding CPE and PS-EXE support in the mips folder.
* Refactoring the shell breakpoint a bit.
* Merge pull request #194 from nicolasnoble/license-cleanup
* Switching license.
* Update TODO.md
* Merge pull request #193 from nicolasnoble/gdb-server
* Fixing Linux build.
* Finalizing GUI changes.

Download: PCSX-Redux Git (2020/05/21)

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