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PCSX-Redux Git (2020/05/23) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #215 from nicolasnoble/drag-n-drop
* Adding quick-and-dirty drag-n-drop openfile method.
* Merge pull request #214 from nicolasnoble/gdb-server-memory-map
* More comments to XML format.
* Fixing memory map's XML document.
* Adding build instructions.
* Merge pull request #212 from TotalCaesar659/warnings
* Fix compilation warnings

Download: PCSX-Redux Git (2020/05/23)

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