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PCSX-Redux Git (2020/05/27) is complied. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #221 from JaCzekanski/openbios-event-refactor
* Moved event constants to common
* Refactored events to use constants for class, modes and flags
* Added bash build script for openbios

Download: PCSX-Redux Git (2020/05/27)

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