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EmuCR: rpcs3 rpcs3 Git (2020/05/14) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Emu/Config: Add option for accurate PPU LLVM vector NaNs
* PPU Interpreter: Accurate vector instruction NaNs
* PPU LLVM: Accurate vector instruction NaNs
* vk: Properly fix dynamic state descriptors
* rsx/fp: Support more types of texture access
* Minor EFAULT fix in sys_semaphore_get_value/sys_event_flag_get
* SPU: Implement spu_channel_(4_)t::try_read
* sys_spu: Add short sleep in sys_spu_thread_group_terminate
* sys_spu: Minor cleanup of group termination process
* vm: Fix vm::passive_lock regression (#8175)
* PPU: Use optimized reservation waiting for reservation load (non-TSX)
* rsx: Rewrite data texture remap expansion

Download: rpcs3 Git (2020/05/14) x64
Source: Here

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