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DuckStation Git (2020/06/08) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GameList: Ignore all whitespace characters in SYSTEM.CNF
* SDL: Support rendering software cursor in D3D11
* HostInterface: Add software cursor mode
* HostDisplay: Add an interface for setting software cursor
* dep: Add stb_image
* Qt/GameProperties: Implement hash calculation
* Common: Add a CD image hasher class
* Update compatibility list
* GPU: Use correct clocks for NTSC region
* Merge pull request #538 from ggrtk/scmversion
* CMake: Always run gen_scmversion script on rebuilds

Download: DuckStation Git (2020/06/08)

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