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EmuCR: yuzuyuzu Git (2020/06/21) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #4133 from MerryMage/macrojit-shifts
* macro_jit_x64: Use ecx for shift register
* Merge pull request #4125 from lioncash/macro-shift
* macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()
* macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()
* Merge pull request #4123 from lioncash/unused-var
* macro_jit_x64: Remove unused variable
* Merge pull request #4099 from MerryMage/macOS-build
* bootmanager: Remove references to OpenGL for macOS
* memory_manager: Explicitly specifcy std::min
* shared_font: Service::NS::EncryptSharedFont takes a size_t&
* vk_rasterizer: BindTransformFeedbackBuffersEXT accepts a size of type VkDeviceSize
* renderer_vulkan: Fix macOS GetBundleDirectory reference
* memory_util: boost hashes are size_t

Download: yuzu Git (2020/06/21)

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