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EmuCR: PPSSPPPPSSPP Git (2020/07/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13139 from hrydgard/vulkan-readback-fencewait
* Switch to a fence instead for readbacks. Some sources suggest this is better than idling a queue or device.
* Readback: Downgrade from vkWaitDeviceIdle to vkWaitQueueIdle. Probably effectively pretty much the same.
* Merge pull request #13137 from twinaphex/master
* (Libretro) Add MSVC 2019 target
* Change libretro.cpp to confirm to libretro code formatting conventions
* (Libretro) Add optimal input read codepath - bitmasks
* Vulkan: Buildfix.
* Merge pull request #13138 from hrydgard/unbind-stuff
* Vulkan: Make sure textures/samplers are unbound at the end of PresentationCommon::CopyToOutput.
* Revert "Disable a new compiler warning that doesn't do us much good"
* Disable a new compiler warning that doesn't do us much good
* Merge pull request #12879 from unknownbrackets/init-crash
* Windows: Make init crash warnings more generic.
* Merge pull request #12921 from unknownbrackets/postshader
* Vulkan: Correct secondary texture binding in Draw.
* Draw: Allow 2 textures bound in Vulkan.
* GPU: Add sampler1 for postshader orig source.
* Draw: Fix textures and samplers at an offset.
* Draw: Use uniform locs for GLES, add samplers.
* GPU: Alternate FBOs for chained postshaders.
* GPU: Avoid immediate postshader FBO recreate.
* Merge pull request #13066 from hrydgard/vulkan-outofdate-handling
* Remove irrelevant comment
* Move the Vulkan swapchain out-of-date checking to the vkQueuePresentKHR call.
* Merge pull request #12913 from unknownbrackets/gles-invalidate
* GLES: Invalidate framebuffers bound DONT_CARE.
* Merge pull request #12952 from unknownbrackets/vulkan-safesize
* GPU: Try a bit harder to determine safe size.
* Vulkan: Match safe size behavior on all backends.
* Merge pull request #12969 from unknownbrackets/vertex-cache
* GLES: Delay buffer use in vertex cache.
* GLES: Fix disabled vertex cache code.
* Merge pull request #12945 from unknownbrackets/io-timing
* Io: Fix LBN timing for virtual discs.
* Io: Cleanup access bits for files.
* Headless: Handle umd mapping with block devices.
* Io: Open sce_lbn references and whole ISO faster.
* Io: Account for OpenAsync timing.
* Io: Fail without fd on bad device in OpenAsync.
* Io: Improve non-async open timing.
* Io: Track whether the game is on a UMD or storage.
* Io: Simulate VFAT bug only when simulating FAT32.
* Io: Improve timing of sceIoOpen().
* Io: Cleanup sceIoOpen errors and logging.

EmuCR: PPSSPP

Download: PPSSPP Git (2020/07/14) x64
Download: PPSSPP Git (2020/07/14) Android
Source: Here

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