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EmuCR: PPSSPPPPSSPP Git (2020/08/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13288 from hrydgard/move-timeutil
* Android.mk fix
* Move timeutil to Common. (Experiment to see how much work it is to move these).
* Merge branch 'Kingcom-cmake'
* Update .editorconfig to match the encoding of the resource files.
* Merge branch 'cmake' of https://github.com/Kingcom/ppsspp into Kingcom-cmake
* Fix build with clang-cl
* Fix SSE detection with clang-cl
* Fix Windows/CMake build with Visual Studio
* Merge pull request #13287 from hrydgard/log-cleanup
* Address feedback
* UWP buildfix
* Finally delete base/logging.cpp/h. Carefully preserve behaviour on Android.
* Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config.
* Getting really close to getting rid of base/logging.h now.
* Even more base/logging.h removal and fixes
* More base/logging.h cleanup
* Remove base/logging.h in a whole lot more places.
* Remove base/logging from a lot more files in native
* Remove base/logging.h from a whole bunch of files in native
* Remove base/logging from UI and more
* Remove most instances of base/logging.h from Common, Core, GPU, more
* Replace base/logging.h in VulkanContext and parts of native
* Remove ELOG/ILOG/WLOG from the Android C++ code (mostly)
* Recategorize some logging, in preparation for what's to come.
* Vulkan: Fix tex upscaling 4444 swizzling.
* Debugger: Oops, fix comment typos.


Download: PPSSPP Git (2020/08/16) x64
Download: PPSSPP Git (2020/08/16) Android
Source: Here

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