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EmuCR: Vita3KVita3K Git (2020/08/29) is complied. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable.

Vita3K Git Changelog:
* renderer: use allocator in precomputed and consider real size of textures and vertex streams
* mem: move mempool util from ngs
* shader: fix ubo not binding
* shader: uniform buffers inside program_input
* shader: add comments
* shader: fix non ubo uniforms
* shader: refactor gxp parameter parsing
* shader: add missing F32 in get_parameter_type_store_and_name
* shader: add translate_generic_type
* util: add overloaded
* shader: refactor uniform buffer parsing
* shader: refactor get_parameter_type_and_name
* shader: use swizzle decoing function instead of constant
* shader: implement dual frcp
* shader: output of dot product is scalar
* shader: implement dual frsq
* shader: initialize vertex outputs to 0
* shader: use constants for register array size
* renderer: stricter last draw program cache validation
* gui/theme: Add background for default theme.

Download: Vita3K Git (2020/08/29)

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